Our simulations are designed to address questions
such as: How does fire behavior depend on wind speed, vertical
wind shear, and the vertical temperature profile? Do certain
atmospheric conditions lead to blow-ups?
These experiments
are usually done with 2-3 nested domains with about 20 m
horizontal resolution in the finest domain,
and a stretched vertical grid with resolution as fine as
10 m near the surface. This setup leads to an experiment
with approximately 1 million gridpoints.
These animations of our model results were produced by NCAR's
Scientific Computing Division's Visualization Group. See
more fire model animations on their page at http://www.vets.ucar.edu/vg/categories/wildfires.shtml
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Fire on flat
ground

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Domain :1 km on a side. Wind: 3 m/s from rear
near the ground, 3 m/s from ahead of the fire aloft. Buoyancy
is volume rendered, the blue dots are tracer particles following
the air motions, and give some idea where the fire might
spot burning embers.
MPEG animation: 5.5 Mbytes |
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Fire spreading up a 200
m tall hill

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Wind: 3 m/s from the read near the ground. Expended fuel
is shown on the terrain in brown, the buoyancy core at 2
degrees C in red, and the enstrophy (measure of total rotation)
as a translucent surface in blue.
MPEG animation: 5 MBytes
AVI animation: 27 MBytes |
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Blowup Fire

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This animation shows the buoyancy (red: 10
deg C), smoke (translucent white field), and winds near the
fire (white arrows) as a fire travels up a hill before heat
flux from the fire and its spread rate suddenly increase
by a factor of 10.
MPEG animation: 6 MBytes
AVI animation: 17 MBytes |